Through these actions we develop the personal life of the main character, build friendships, investigate a mystery and through learning about the past, uncover the dark shadow looming over Haven Springs future. The game is made up of activities that fans of the series know well such as exploring the environment, studying objects, completing tasks, interacting with NPCs via conversation trees and solving fairly easy puzzles. I will admit that I found this mechanic to be slightly confusing at first but soon got the hang of it and was ‘helping’ people left, right and centre. Alternatively, you can choose to leave them to their suffering, depending on how much of a sadist you are. This makes it possible to get what you want by putting their mind to rest using this insider knowledge. Studying objects near a highly emotional individual uncovers their history and uncovers clues as to why that person is experiencing such a strong emotional response. Empathy can be used in a similar manner and is possibly the next best mechanic in the whole series. In the original Life Is Strange the main character had the ability to rewind time to, let’s face it – ‘manipulate’ those around her. The realisation that with some effort she can control this type of emotional infection, makes it possible for Alex to choose whether to take on the turmoil of others to help them or leave them to suffer, if she feels that they deserve it. This is handy in certain situations such as when saving her brother from an unnecessary beating ‘Mike Tyson style’ but has caused her to be regarded as an unstable troublemaker. At the start of the story Alex can be easily infected by the anger around her, causing her to lose control and unleash her ultra-violent tendencies at the drop of a hat. Strong emotions such as fear, anger, and happiness are displayed as different coloured visible auras around those conflicted by them. Chapter one ends in tragedy as expected, a mystery unfolds and Alex is required to investigate.Ĭursed (or possibly gifted) with psychic empathy powers, Alex is able to read people’s emotions. Things are certainly looking up, but as any long standing fan of this series knows, it is only a matter of time before things go south and we are left to try and pick up the pieces. I get so emotional babyĪfter an emotional reunion, exploring the town and meeting some locals, Alex not only lands herself a job in the local bar but also gets the keys to a rad flat above it. We join her travelling by bus to the incredibly picturesque Haven Springs, Colorado where she is to meet up with her long lost brother Gabe. This time around we play as Alex Chen, a troubled young woman brought up in foster care after the breakdown of her family unit eight years before. Having recently joined the roster of Xbox Game Pass there really is no better time to hang out with some angst ridden Millennials, so let’s swagger into the Xbox Era review of Life Is Strange: True Colors. Lessons have obviously been learned from the heavily criticised release schedule of Life Is Strange 2, which was ridiculously drawn out and caused some players to lose interest in both the title and the franchise. Unusually (and some might say mercifully) this time around, the standard five chapter game was delivered fully realised. Originally released in September 2021 ‘True Colors’ is the third mainline title in the Life Is Strange series.
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